185 lines
6.0 KiB
C++
185 lines
6.0 KiB
C++
/*
|
||
* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
|
||
*
|
||
* This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit).
|
||
*
|
||
* Use of this source code is governed by MIT license that can be found in the
|
||
* LICENSE file in the root of the source tree. All contributing project authors
|
||
* may be found in the AUTHORS file in the root of the source tree.
|
||
*/
|
||
|
||
#include "MediaSink.h"
|
||
|
||
//最多等待未初始化的Track 10秒,超时之后会忽略未初始化的Track
|
||
static size_t constexpr kMaxWaitReadyMS= 10000;
|
||
|
||
//如果直播流只有单Track,最多等待3秒,超时后未收到其他Track的数据,则认为是单Track
|
||
static size_t constexpr kMaxAddTrackMS = 3000;
|
||
|
||
//如果track未就绪,我们先缓存帧数据,但是有最大个数限制(100帧时大约4秒),防止内存溢出
|
||
static size_t constexpr kMaxUnreadyFrame = 100;
|
||
|
||
namespace mediakit{
|
||
|
||
void MediaSink::addTrack(const Track::Ptr &track_in) {
|
||
GET_CONFIG(bool, enabel_audio, General::kEnableAudio);
|
||
if (!enabel_audio && track_in->getTrackType() == TrackAudio) {
|
||
//音频被全局忽略
|
||
return;
|
||
}
|
||
lock_guard<recursive_mutex> lck(_mtx);
|
||
if (_all_track_ready) {
|
||
WarnL << "all track is ready, add this track too late!";
|
||
return;
|
||
}
|
||
//克隆Track,只拷贝其数据,不拷贝其数据转发关系
|
||
auto track = track_in->clone();
|
||
auto codec_id = track->getCodecId();
|
||
_track_map[codec_id] = track;
|
||
_track_ready_callback[codec_id] = [this, track]() {
|
||
onTrackReady(track);
|
||
};
|
||
_ticker.resetTime();
|
||
|
||
track->addDelegate(std::make_shared<FrameWriterInterfaceHelper>([this](const Frame::Ptr &frame) {
|
||
if (_all_track_ready) {
|
||
onTrackFrame(frame);
|
||
} else {
|
||
auto &frame_unread = _frame_unread[frame->getCodecId()];
|
||
if (frame_unread.size() > kMaxUnreadyFrame) {
|
||
//未就绪的的track,不能缓存太多的帧,否则可能内存溢出
|
||
frame_unread.clear();
|
||
WarnL << "cached frame of unready track(" << frame->getCodecName() << ") is too much, now cleared";
|
||
}
|
||
//还有Track未就绪,先缓存之
|
||
frame_unread.emplace_back(Frame::getCacheAbleFrame(frame));
|
||
}
|
||
}));
|
||
}
|
||
|
||
void MediaSink::resetTracks() {
|
||
lock_guard<recursive_mutex> lck(_mtx);
|
||
_all_track_ready = false;
|
||
_track_map.clear();
|
||
_track_ready_callback.clear();
|
||
_ticker.resetTime();
|
||
_max_track_size = 2;
|
||
_frame_unread.clear();
|
||
}
|
||
|
||
void MediaSink::inputFrame(const Frame::Ptr &frame) {
|
||
lock_guard<recursive_mutex> lck(_mtx);
|
||
auto it = _track_map.find(frame->getCodecId());
|
||
if (it == _track_map.end()) {
|
||
return;
|
||
}
|
||
it->second->inputFrame(frame);
|
||
checkTrackIfReady(nullptr);
|
||
}
|
||
|
||
void MediaSink::checkTrackIfReady_l(const Track::Ptr &track){
|
||
//Track由未就绪状态转换成就绪状态,我们就触发onTrackReady回调
|
||
auto it_callback = _track_ready_callback.find(track->getCodecId());
|
||
if (it_callback != _track_ready_callback.end() && track->ready()) {
|
||
it_callback->second();
|
||
_track_ready_callback.erase(it_callback);
|
||
}
|
||
}
|
||
|
||
void MediaSink::checkTrackIfReady(const Track::Ptr &track){
|
||
if (!_all_track_ready && !_track_ready_callback.empty()) {
|
||
if (track) {
|
||
checkTrackIfReady_l(track);
|
||
} else {
|
||
for (auto &pr : _track_map) {
|
||
checkTrackIfReady_l(pr.second);
|
||
}
|
||
}
|
||
}
|
||
|
||
if(!_all_track_ready){
|
||
if(_ticker.elapsedTime() > kMaxWaitReadyMS){
|
||
//如果超过规定时间,那么不再等待并忽略未准备好的Track
|
||
emitAllTrackReady();
|
||
return;
|
||
}
|
||
|
||
if(!_track_ready_callback.empty()){
|
||
//在超时时间内,如果存在未准备好的Track,那么继续等待
|
||
return;
|
||
}
|
||
|
||
if(_track_map.size() == _max_track_size){
|
||
//如果已经添加了音视频Track,并且不存在未准备好的Track,那么说明所有Track都准备好了
|
||
emitAllTrackReady();
|
||
return;
|
||
}
|
||
|
||
if(_track_map.size() == 1 && _ticker.elapsedTime() > kMaxAddTrackMS){
|
||
//如果只有一个Track,那么在该Track添加后,我们最多还等待若干时间(可能后面还会添加Track)
|
||
emitAllTrackReady();
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
void MediaSink::addTrackCompleted(){
|
||
lock_guard<recursive_mutex> lck(_mtx);
|
||
_max_track_size = _track_map.size();
|
||
checkTrackIfReady(nullptr);
|
||
}
|
||
|
||
void MediaSink::emitAllTrackReady() {
|
||
if (_all_track_ready) {
|
||
return;
|
||
}
|
||
|
||
DebugL << "all track ready use " << _ticker.elapsedTime() << "ms";
|
||
if (!_track_ready_callback.empty()) {
|
||
//这是超时强制忽略未准备好的Track
|
||
_track_ready_callback.clear();
|
||
//移除未准备好的Track
|
||
for (auto it = _track_map.begin(); it != _track_map.end();) {
|
||
if (!it->second->ready()) {
|
||
WarnL << "track not ready for a long time, ignored: " << it->second->getCodecName();
|
||
it = _track_map.erase(it);
|
||
continue;
|
||
}
|
||
++it;
|
||
}
|
||
}
|
||
|
||
if (!_track_map.empty()) {
|
||
//最少有一个有效的Track
|
||
_all_track_ready = true;
|
||
onAllTrackReady();
|
||
|
||
//全部Track就绪,我们一次性把之前的帧输出
|
||
for(auto &pr : _frame_unread){
|
||
if (_track_map.find(pr.first) == _track_map.end()) {
|
||
//该Track已经被移除
|
||
continue;
|
||
}
|
||
pr.second.for_each([&](const Frame::Ptr &frame) {
|
||
onTrackFrame(frame);
|
||
});
|
||
}
|
||
_frame_unread.clear();
|
||
}
|
||
}
|
||
|
||
vector<Track::Ptr> MediaSink::getTracks(bool trackReady) const{
|
||
vector<Track::Ptr> ret;
|
||
lock_guard<recursive_mutex> lck(_mtx);
|
||
for (auto &pr : _track_map){
|
||
if(trackReady && !pr.second->ready()){
|
||
continue;
|
||
}
|
||
ret.emplace_back(pr.second);
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
|
||
}//namespace mediakit
|