#include "sockutil.h" #include "rtmp-client.h" #include "flv-writer.h" #include "flv-proto.h" #include #include static void* s_flv; static int rtmp_client_send(void* param, const void* header, size_t len, const void* data, size_t bytes) { socket_t* socket = (socket_t*)param; socket_bufvec_t vec[2]; socket_setbufvec(vec, 0, (void*)header, len); socket_setbufvec(vec, 1, (void*)data, bytes); return socket_send_v_all_by_time(*socket, vec, bytes ? 2 : 1, 0, 2000); } static int rtmp_client_onaudio(void* /*param*/, const void* data, size_t bytes, uint32_t timestamp) { return flv_writer_input(s_flv, FLV_TYPE_AUDIO, data, bytes, timestamp); } static int rtmp_client_onvideo(void* /*param*/, const void* data, size_t bytes, uint32_t timestamp) { return flv_writer_input(s_flv, FLV_TYPE_VIDEO, data, bytes, timestamp); } static int rtmp_client_onscript(void* /*param*/, const void* data, size_t bytes, uint32_t timestamp) { return flv_writer_input(s_flv, FLV_TYPE_SCRIPT, data, bytes, timestamp); } // rtmp://live.alivecdn.com/live/hello?key=xxxxxx // rtmp_publish_aio_test("live.alivecdn.com", "live", "hello?key=xxxxxx", save-to-local-flv-file-name) void rtmp_play_test(const char* host, const char* app, const char* stream, const char* flv) { static char packet[8 * 1024 * 1024]; snprintf(packet, sizeof(packet), "rtmp://%s/%s", host, app); // tcurl socket_init(); socket_t socket = socket_connect_host(host, 1935, 2000); socket_setnonblock(socket, 0); struct rtmp_client_handler_t handler; memset(&handler, 0, sizeof(handler)); handler.send = rtmp_client_send; handler.onaudio = rtmp_client_onaudio; handler.onvideo = rtmp_client_onvideo; handler.onscript = rtmp_client_onscript; rtmp_client_t* rtmp = rtmp_client_create(app, stream, packet/*tcurl*/, &socket, &handler); s_flv = flv_writer_create(flv); int r = rtmp_client_start(rtmp, 1); while ((r = socket_recv(socket, packet, sizeof(packet), 0)) > 0) { assert(0 == rtmp_client_input(rtmp, packet, r)); } rtmp_client_stop(rtmp); flv_writer_destroy(s_flv); rtmp_client_destroy(rtmp); socket_close(socket); socket_cleanup(); }