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  1. <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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  7. Developer Documentation
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  15. <h1>
  16. Developer Documentation
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  20. <a name="SEC_Top"></a>
  21. <div class="Contents_element" id="SEC_Contents">
  22. <h2 class="contents-heading">Table of Contents</h2>
  23. <div class="contents">
  24. <ul class="no-bullet">
  25. <li><a id="toc-Introduction" href="#Introduction">1 Introduction</a>
  26. <ul class="no-bullet">
  27. <li><a id="toc-Contributing-code" href="#Contributing-code">1.1 Contributing code</a></li>
  28. </ul></li>
  29. <li><a id="toc-Coding-Rules-1" href="#Coding-Rules-1">2 Coding Rules</a>
  30. <ul class="no-bullet">
  31. <li><a id="toc-C-language-features" href="#C-language-features">2.1 C language features</a></li>
  32. <li><a id="toc-Code-formatting-conventions" href="#Code-formatting-conventions">2.2 Code formatting conventions</a>
  33. <ul class="no-bullet">
  34. <li><a id="toc-Vim-configuration" href="#Vim-configuration">2.2.1 Vim configuration</a></li>
  35. <li><a id="toc-Emacs-configuration" href="#Emacs-configuration">2.2.2 Emacs configuration</a></li>
  36. </ul></li>
  37. <li><a id="toc-Comments" href="#Comments">2.3 Comments</a></li>
  38. <li><a id="toc-Naming-conventions" href="#Naming-conventions">2.4 Naming conventions</a></li>
  39. <li><a id="toc-Miscellaneous-conventions" href="#Miscellaneous-conventions">2.5 Miscellaneous conventions</a></li>
  40. </ul></li>
  41. <li><a id="toc-Development-Policy-1" href="#Development-Policy-1">3 Development Policy</a>
  42. <ul class="no-bullet">
  43. <li><a id="toc-Patches_002fCommitting" href="#Patches_002fCommitting">3.1 Patches/Committing</a></li>
  44. <li><a id="toc-Code" href="#Code">3.2 Code</a></li>
  45. <li><a id="toc-Documentation_002fOther" href="#Documentation_002fOther">3.3 Documentation/Other</a></li>
  46. </ul></li>
  47. <li><a id="toc-Submitting-patches-1" href="#Submitting-patches-1">4 Submitting patches</a></li>
  48. <li><a id="toc-New-codecs-or-formats-checklist" href="#New-codecs-or-formats-checklist">5 New codecs or formats checklist</a></li>
  49. <li><a id="toc-Patch-submission-checklist" href="#Patch-submission-checklist">6 Patch submission checklist</a></li>
  50. <li><a id="toc-Patch-review-process" href="#Patch-review-process">7 Patch review process</a></li>
  51. <li><a id="toc-Regression-tests-1" href="#Regression-tests-1">8 Regression tests</a>
  52. <ul class="no-bullet">
  53. <li><a id="toc-Adding-files-to-the-fate_002dsuite-dataset" href="#Adding-files-to-the-fate_002dsuite-dataset">8.1 Adding files to the fate-suite dataset</a></li>
  54. <li><a id="toc-Visualizing-Test-Coverage" href="#Visualizing-Test-Coverage">8.2 Visualizing Test Coverage</a></li>
  55. <li><a id="toc-Using-Valgrind" href="#Using-Valgrind">8.3 Using Valgrind</a></li>
  56. </ul></li>
  57. <li><a id="toc-Release-process-1" href="#Release-process-1">9 Release process</a>
  58. <ul class="no-bullet">
  59. <li><a id="toc-Criteria-for-Point-Releases-1" href="#Criteria-for-Point-Releases-1">9.1 Criteria for Point Releases</a></li>
  60. <li><a id="toc-Release-Checklist" href="#Release-Checklist">9.2 Release Checklist</a></li>
  61. </ul></li>
  62. </ul>
  63. </div>
  64. </div>
  65. <a name="Introduction"></a>
  66. <h2 class="chapter">1 Introduction<span class="pull-right"><a class="anchor hidden-xs" href="#Introduction" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Introduction" aria-hidden="true">TOC</a></span></h2>
  67. <p>This text is concerned with the development <em>of</em> FFmpeg itself. Information
  68. on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in:
  69. </p><ul>
  70. <li> the installed header files
  71. </li><li> <a href="http://ffmpeg.org/doxygen/trunk/index.html">the Doxygen documentation</a>
  72. generated from the headers
  73. </li><li> the examples under <samp>doc/examples</samp>
  74. </li></ul>
  75. <p>If you modify FFmpeg code for your own use case, you are highly encouraged to
  76. <em>submit your changes back to us</em>, using this document as a guide. There are
  77. both pragmatic and ideological reasons to do so:
  78. </p><ul>
  79. <li> Maintaining external changes to keep up with upstream development is
  80. time-consuming and error-prone. With your code in the main tree, it will be
  81. maintained by FFmpeg developers.
  82. </li><li> FFmpeg developers include leading experts in the field who can find bugs or
  83. design flaws in your code.
  84. </li><li> By supporting the project you find useful you ensure it continues to be
  85. maintained and developed.
  86. </li></ul>
  87. <p>For more detailed legal information about the use of FFmpeg in
  88. external programs read the <samp>LICENSE</samp> file in the source tree and
  89. consult <a href="https://ffmpeg.org/legal.html">https://ffmpeg.org/legal.html</a>.
  90. </p>
  91. <a name="Contributing-code"></a>
  92. <h3 class="section">1.1 Contributing code<span class="pull-right"><a class="anchor hidden-xs" href="#Contributing-code" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Contributing-code" aria-hidden="true">TOC</a></span></h3>
  93. <p>All proposed code changes should be submitted for review to
  94. <a href="mailto:ffmpeg-devel@ffmpeg.org">the development mailing list</a>, as
  95. described in more detail in the <a href="#Submitting-patches">Submitting patches</a> chapter. The code
  96. should comply with the <a href="#Development-Policy">Development Policy</a> and follow the <a href="#Coding-Rules">Coding Rules</a>.
  97. The developer making the commit and the author are responsible for their changes
  98. and should try to fix issues their commit causes.
  99. </p>
  100. <span id="Coding-Rules"></span><a name="Coding-Rules-1"></a>
  101. <h2 class="chapter">2 Coding Rules<span class="pull-right"><a class="anchor hidden-xs" href="#Coding-Rules-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Coding-Rules-1" aria-hidden="true">TOC</a></span></h2>
  102. <a name="C-language-features"></a>
  103. <h3 class="section">2.1 C language features<span class="pull-right"><a class="anchor hidden-xs" href="#C-language-features" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-C-language-features" aria-hidden="true">TOC</a></span></h3>
  104. <p>FFmpeg is programmed in the ISO C99 language, extended with:
  105. </p><ul>
  106. <li> Atomic operations from C11 <samp>stdatomic.h</samp>. They are emulated on
  107. architectures/compilers that do not support them, so all FFmpeg-internal code
  108. may use atomics without any extra checks. However, <samp>stdatomic.h</samp> must not
  109. be included in public headers, so they stay C99-compatible.
  110. </li></ul>
  111. <p>Compiler-specific extensions may be used with good reason, but must not be
  112. depended on, i.e. the code must still compile and work with compilers lacking
  113. the extension.
  114. </p>
  115. <p>The following C99 features must not be used anywhere in the codebase:
  116. </p><ul>
  117. <li> variable-length arrays;
  118. </li><li> complex numbers;
  119. </li><li> mixed statements and declarations.
  120. </li></ul>
  121. <a name="Code-formatting-conventions"></a>
  122. <h3 class="section">2.2 Code formatting conventions<span class="pull-right"><a class="anchor hidden-xs" href="#Code-formatting-conventions" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Code-formatting-conventions" aria-hidden="true">TOC</a></span></h3>
  123. <p>There are the following guidelines regarding the indentation in files:
  124. </p>
  125. <ul>
  126. <li> Indent size is 4.
  127. </li><li> The TAB character is forbidden outside of Makefiles as is any
  128. form of trailing whitespace. Commits containing either will be
  129. rejected by the git repository.
  130. </li><li> You should try to limit your code lines to 80 characters; however, do so if
  131. and only if this improves readability.
  132. </li><li> K&amp;R coding style is used.
  133. </li></ul>
  134. <p>The presentation is one inspired by &rsquo;indent -i4 -kr -nut&rsquo;.
  135. </p>
  136. <a name="Vim-configuration"></a>
  137. <h4 class="subsection">2.2.1 Vim configuration<span class="pull-right"><a class="anchor hidden-xs" href="#Vim-configuration" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Vim-configuration" aria-hidden="true">TOC</a></span></h4>
  138. <p>In order to configure Vim to follow FFmpeg formatting conventions, paste
  139. the following snippet into your <samp>.vimrc</samp>:
  140. </p><div class="example">
  141. <pre class="example">&quot; indentation rules for FFmpeg: 4 spaces, no tabs
  142. set expandtab
  143. set shiftwidth=4
  144. set softtabstop=4
  145. set cindent
  146. set cinoptions=(0
  147. &quot; Allow tabs in Makefiles.
  148. autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
  149. &quot; Trailing whitespace and tabs are forbidden, so highlight them.
  150. highlight ForbiddenWhitespace ctermbg=red guibg=red
  151. match ForbiddenWhitespace /\s\+$\|\t/
  152. &quot; Do not highlight spaces at the end of line while typing on that line.
  153. autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@&lt;!$/
  154. </pre></div>
  155. <a name="Emacs-configuration"></a>
  156. <h4 class="subsection">2.2.2 Emacs configuration<span class="pull-right"><a class="anchor hidden-xs" href="#Emacs-configuration" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Emacs-configuration" aria-hidden="true">TOC</a></span></h4>
  157. <p>For Emacs, add these roughly equivalent lines to your <samp>.emacs.d/init.el</samp>:
  158. </p><div class="example lisp">
  159. <pre class="lisp">(c-add-style &quot;ffmpeg&quot;
  160. '(&quot;k&amp;r&quot;
  161. (c-basic-offset . 4)
  162. (indent-tabs-mode . nil)
  163. (show-trailing-whitespace . t)
  164. (c-offsets-alist
  165. (statement-cont . (c-lineup-assignments +)))
  166. )
  167. )
  168. (setq c-default-style &quot;ffmpeg&quot;)
  169. </pre></div>
  170. <a name="Comments"></a>
  171. <h3 class="section">2.3 Comments<span class="pull-right"><a class="anchor hidden-xs" href="#Comments" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Comments" aria-hidden="true">TOC</a></span></h3>
  172. <p>Use the JavaDoc/Doxygen format (see examples below) so that code documentation
  173. can be generated automatically. All nontrivial functions should have a comment
  174. above them explaining what the function does, even if it is just one sentence.
  175. All structures and their member variables should be documented, too.
  176. </p>
  177. <p>Avoid Qt-style and similar Doxygen syntax with <code>!</code> in it, i.e. replace
  178. <code>//!</code> with <code>///</code> and similar. Also @ syntax should be employed
  179. for markup commands, i.e. use <code>@param</code> and not <code>\param</code>.
  180. </p>
  181. <div class="example">
  182. <pre class="example">/**
  183. * @file
  184. * MPEG codec.
  185. * @author ...
  186. */
  187. /**
  188. * Summary sentence.
  189. * more text ...
  190. * ...
  191. */
  192. typedef struct Foobar {
  193. int var1; /**&lt; var1 description */
  194. int var2; ///&lt; var2 description
  195. /** var3 description */
  196. int var3;
  197. } Foobar;
  198. /**
  199. * Summary sentence.
  200. * more text ...
  201. * ...
  202. * @param my_parameter description of my_parameter
  203. * @return return value description
  204. */
  205. int myfunc(int my_parameter)
  206. ...
  207. </pre></div>
  208. <a name="Naming-conventions"></a>
  209. <h3 class="section">2.4 Naming conventions<span class="pull-right"><a class="anchor hidden-xs" href="#Naming-conventions" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Naming-conventions" aria-hidden="true">TOC</a></span></h3>
  210. <p>Names of functions, variables, and struct members must be lowercase, using
  211. underscores (_) to separate words. For example, &lsquo;<samp>avfilter_get_video_buffer</samp>&rsquo;
  212. is an acceptable function name and &lsquo;<samp>AVFilterGetVideo</samp>&rsquo; is not.
  213. </p>
  214. <p>Struct, union, enum, and typedeffed type names must use CamelCase. All structs
  215. and unions should be typedeffed to the same name as the struct/union tag, e.g.
  216. <code>typedef struct AVFoo { ... } AVFoo;</code>. Enums are typically not
  217. typedeffed.
  218. </p>
  219. <p>Enumeration constants and macros must be UPPERCASE, except for macros
  220. masquerading as functions, which should use the function naming convention.
  221. </p>
  222. <p>All identifiers in the libraries should be namespaced as follows:
  223. </p><ul>
  224. <li> No namespacing for identifiers with file and lower scope (e.g. local variables,
  225. static functions), and struct and union members,
  226. </li><li> The <code>ff_</code> prefix must be used for variables and functions visible outside
  227. of file scope, but only used internally within a single library, e.g.
  228. &lsquo;<samp>ff_w64_demuxer</samp>&rsquo;. This prevents name collisions when FFmpeg is statically
  229. linked.
  230. </li><li> For variables and functions visible outside of file scope, used internally
  231. across multiple libraries, use <code>avpriv_</code> as prefix, for example,
  232. &lsquo;<samp>avpriv_report_missing_feature</samp>&rsquo;.
  233. </li><li> All other internal identifiers, like private type or macro names, should be
  234. namespaced only to avoid possible internal conflicts. E.g. <code>H264_NAL_SPS</code>
  235. vs. <code>HEVC_NAL_SPS</code>.
  236. </li><li> Each library has its own prefix for public symbols, in addition to the
  237. commonly used <code>av_</code> (<code>avformat_</code> for libavformat,
  238. <code>avcodec_</code> for libavcodec, <code>swr_</code> for libswresample, etc).
  239. Check the existing code and choose names accordingly.
  240. </li><li> Other public identifiers (struct, union, enum, macro, type names) must use their
  241. library&rsquo;s public prefix (<code>AV</code>, <code>Sws</code>, or <code>Swr</code>).
  242. </li></ul>
  243. <p>Furthermore, name space reserved for the system should not be invaded.
  244. Identifiers ending in <code>_t</code> are reserved by
  245. <a href="http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02">POSIX</a>.
  246. Also avoid names starting with <code>__</code> or <code>_</code> followed by an uppercase
  247. letter as they are reserved by the C standard. Names starting with <code>_</code>
  248. are reserved at the file level and may not be used for externally visible
  249. symbols. If in doubt, just avoid names starting with <code>_</code> altogether.
  250. </p>
  251. <a name="Miscellaneous-conventions"></a>
  252. <h3 class="section">2.5 Miscellaneous conventions<span class="pull-right"><a class="anchor hidden-xs" href="#Miscellaneous-conventions" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Miscellaneous-conventions" aria-hidden="true">TOC</a></span></h3>
  253. <ul>
  254. <li> fprintf and printf are forbidden in libavformat and libavcodec,
  255. please use av_log() instead.
  256. </li><li> Casts should be used only when necessary. Unneeded parentheses
  257. should also be avoided if they don&rsquo;t make the code easier to understand.
  258. </li></ul>
  259. <span id="Development-Policy"></span><a name="Development-Policy-1"></a>
  260. <h2 class="chapter">3 Development Policy<span class="pull-right"><a class="anchor hidden-xs" href="#Development-Policy-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Development-Policy-1" aria-hidden="true">TOC</a></span></h2>
  261. <a name="Patches_002fCommitting"></a>
  262. <h3 class="section">3.1 Patches/Committing<span class="pull-right"><a class="anchor hidden-xs" href="#Patches_002fCommitting" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Patches_002fCommitting" aria-hidden="true">TOC</a></span></h3>
  263. <a name="Licenses-for-patches-must-be-compatible-with-FFmpeg_002e"></a>
  264. <p>Contributions should be licensed under the
  265. <a href="http://www.gnu.org/licenses/lgpl-2.1.html">LGPL 2.1</a>,
  266. including an &quot;or any later version&quot; clause, or, if you prefer
  267. a gift-style license, the
  268. <a href="http://opensource.org/licenses/isc-license.txt">ISC</a> or
  269. <a href="http://mit-license.org/">MIT</a> license.
  270. <a href="http://www.gnu.org/licenses/gpl-2.0.html">GPL 2</a> including
  271. an &quot;or any later version&quot; clause is also acceptable, but LGPL is
  272. preferred.
  273. If you add a new file, give it a proper license header. Do not copy and
  274. paste it from a random place, use an existing file as template.
  275. </p>
  276. <a name="You-must-not-commit-code-which-breaks-FFmpeg_0021"></a>
  277. <p>This means unfinished code which is enabled and breaks compilation,
  278. or compiles but does not work/breaks the regression tests. Code which
  279. is unfinished but disabled may be permitted under-circumstances, like
  280. missing samples or an implementation with a small subset of features.
  281. Always check the mailing list for any reviewers with issues and test
  282. FATE before you push.
  283. </p>
  284. <a name="Keep-the-main-commit-message-short-with-an-extended-description-below_002e"></a>
  285. <p>The commit message should have a short first line in the form of
  286. a &lsquo;<samp>topic: short description</samp>&rsquo; as a header, separated by a newline
  287. from the body consisting of an explanation of why the change is necessary.
  288. If the commit fixes a known bug on the bug tracker, the commit message
  289. should include its bug ID. Referring to the issue on the bug tracker does
  290. not exempt you from writing an excerpt of the bug in the commit message.
  291. </p>
  292. <a name="Testing-must-be-adequate-but-not-excessive_002e"></a>
  293. <p>If it works for you, others, and passes FATE then it should be OK to commit
  294. it, provided it fits the other committing criteria. You should not worry about
  295. over-testing things. If your code has problems (portability, triggers
  296. compiler bugs, unusual environment etc) they will be reported and eventually
  297. fixed.
  298. </p>
  299. <a name="Do-not-commit-unrelated-changes-together_002e"></a>
  300. <p>They should be split them into self-contained pieces. Also do not forget
  301. that if part B depends on part A, but A does not depend on B, then A can
  302. and should be committed first and separate from B. Keeping changes well
  303. split into self-contained parts makes reviewing and understanding them on
  304. the commit log mailing list easier. This also helps in case of debugging
  305. later on.
  306. Also if you have doubts about splitting or not splitting, do not hesitate to
  307. ask/discuss it on the developer mailing list.
  308. </p>
  309. <a name="Ask-before-you-change-the-build-system-_0028configure_002c-etc_0029_002e"></a>
  310. <p>Do not commit changes to the build system (Makefiles, configure script)
  311. which change behavior, defaults etc, without asking first. The same
  312. applies to compiler warning fixes, trivial looking fixes and to code
  313. maintained by other developers. We usually have a reason for doing things
  314. the way we do. Send your changes as patches to the ffmpeg-devel mailing
  315. list, and if the code maintainers say OK, you may commit. This does not
  316. apply to files you wrote and/or maintain.
  317. </p>
  318. <a name="Cosmetic-changes-should-be-kept-in-separate-patches_002e"></a>
  319. <p>We refuse source indentation and other cosmetic changes if they are mixed
  320. with functional changes, such commits will be rejected and removed. Every
  321. developer has his own indentation style, you should not change it. Of course
  322. if you (re)write something, you can use your own style, even though we would
  323. prefer if the indentation throughout FFmpeg was consistent (Many projects
  324. force a given indentation style - we do not.). If you really need to make
  325. indentation changes (try to avoid this), separate them strictly from real
  326. changes.
  327. </p>
  328. <p>NOTE: If you had to put if(){ .. } over a large (&gt; 5 lines) chunk of code,
  329. then either do NOT change the indentation of the inner part within (do not
  330. move it to the right)! or do so in a separate commit
  331. </p>
  332. <a name="Commit-messages-should-always-be-filled-out-properly_002e"></a>
  333. <p>Always fill out the commit log message. Describe in a few lines what you
  334. changed and why. You can refer to mailing list postings if you fix a
  335. particular bug. Comments such as &quot;fixed!&quot; or &quot;Changed it.&quot; are unacceptable.
  336. Recommended format:
  337. </p>
  338. <div class="example">
  339. <pre class="example">area changed: Short 1 line description
  340. details describing what and why and giving references.
  341. </pre></div>
  342. <a name="Credit-the-author-of-the-patch_002e"></a>
  343. <p>Make sure the author of the commit is set correctly. (see git commit &ndash;author)
  344. If you apply a patch, send an
  345. answer to ffmpeg-devel (or wherever you got the patch from) saying that
  346. you applied the patch.
  347. </p>
  348. <a name="Complex-patches-should-refer-to-discussion-surrounding-them_002e"></a>
  349. <p>When applying patches that have been discussed (at length) on the mailing
  350. list, reference the thread in the log message.
  351. </p>
  352. <a name="Always-wait-long-enough-before-pushing-changes"></a>
  353. <p>Do NOT commit to code actively maintained by others without permission.
  354. Send a patch to ffmpeg-devel. If no one answers within a reasonable
  355. time-frame (12h for build failures and security fixes, 3 days small changes,
  356. 1 week for big patches) then commit your patch if you think it is OK.
  357. Also note, the maintainer can simply ask for more time to review!
  358. </p>
  359. <a name="Code"></a>
  360. <h3 class="section">3.2 Code<span class="pull-right"><a class="anchor hidden-xs" href="#Code" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Code" aria-hidden="true">TOC</a></span></h3>
  361. <a name="API_002fABI-changes-should-be-discussed-before-they-are-made_002e"></a>
  362. <p>Do not change behavior of the programs (renaming options etc) or public
  363. API or ABI without first discussing it on the ffmpeg-devel mailing list.
  364. Do not remove widely used functionality or features (redundant code can be removed).
  365. </p>
  366. <a name="Remember-to-check-if-you-need-to-bump-versions-for-libav_002a_002e"></a>
  367. <p>Depending on the change, you may need to change the version integer.
  368. Incrementing the first component means no backward compatibility to
  369. previous versions (e.g. removal of a function from the public API).
  370. Incrementing the second component means backward compatible change
  371. (e.g. addition of a function to the public API or extension of an
  372. existing data structure).
  373. Incrementing the third component means a noteworthy binary compatible
  374. change (e.g. encoder bug fix that matters for the decoder). The third
  375. component always starts at 100 to distinguish FFmpeg from Libav.
  376. </p>
  377. <a name="Warnings-for-correct-code-may-be-disabled-if-there-is-no-other-option_002e"></a>
  378. <p>Compiler warnings indicate potential bugs or code with bad style. If a type of
  379. warning always points to correct and clean code, that warning should
  380. be disabled, not the code changed.
  381. Thus the remaining warnings can either be bugs or correct code.
  382. If it is a bug, the bug has to be fixed. If it is not, the code should
  383. be changed to not generate a warning unless that causes a slowdown
  384. or obfuscates the code.
  385. </p>
  386. <a name="Check-untrusted-input-properly_002e"></a>
  387. <p>Never write to unallocated memory, never write over the end of arrays,
  388. always check values read from some untrusted source before using them
  389. as array index or other risky things.
  390. </p>
  391. <a name="Documentation_002fOther"></a>
  392. <h3 class="section">3.3 Documentation/Other<span class="pull-right"><a class="anchor hidden-xs" href="#Documentation_002fOther" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Documentation_002fOther" aria-hidden="true">TOC</a></span></h3>
  393. <a name="Subscribe-to-the-ffmpeg_002ddevel-mailing-list_002e"></a>
  394. <p>It is important to be subscribed to the
  395. <a href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a>
  396. mailing list. Almost any non-trivial patch is to be sent there for review.
  397. Other developers may have comments about your contribution. We expect you see
  398. those comments, and to improve it if requested. (N.B. Experienced committers
  399. have other channels, and may sometimes skip review for trivial fixes.) Also,
  400. discussion here about bug fixes and FFmpeg improvements by other developers may
  401. be helpful information for you. Finally, by being a list subscriber, your
  402. contribution will be posted immediately to the list, without the moderation
  403. hold which messages from non-subscribers experience.
  404. </p>
  405. <p>However, it is more important to the project that we receive your patch than
  406. that you be subscribed to the ffmpeg-devel list. If you have a patch, and don&rsquo;t
  407. want to subscribe and discuss the patch, then please do send it to the list
  408. anyway.
  409. </p>
  410. <a name="Subscribe-to-the-ffmpeg_002dcvslog-mailing-list_002e"></a>
  411. <p>Diffs of all commits are sent to the
  412. <a href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog">ffmpeg-cvslog</a>
  413. mailing list. Some developers read this list to review all code base changes
  414. from all sources. Subscribing to this list is not mandatory.
  415. </p>
  416. <a name="Keep-the-documentation-up-to-date_002e"></a>
  417. <p>Update the documentation if you change behavior or add features. If you are
  418. unsure how best to do this, send a patch to ffmpeg-devel, the documentation
  419. maintainer(s) will review and commit your stuff.
  420. </p>
  421. <a name="Important-discussions-should-be-accessible-to-all_002e"></a>
  422. <p>Try to keep important discussions and requests (also) on the public
  423. developer mailing list, so that all developers can benefit from them.
  424. </p>
  425. <a name="Check-your-entries-in-MAINTAINERS_002e"></a>
  426. <p>Make sure that no parts of the codebase that you maintain are missing from the
  427. <samp>MAINTAINERS</samp> file. If something that you want to maintain is missing add it with
  428. your name after it.
  429. If at some point you no longer want to maintain some code, then please help in
  430. finding a new maintainer and also don&rsquo;t forget to update the <samp>MAINTAINERS</samp> file.
  431. </p>
  432. <p>We think our rules are not too hard. If you have comments, contact us.
  433. </p>
  434. <span id="Submitting-patches"></span><a name="Submitting-patches-1"></a>
  435. <h2 class="chapter">4 Submitting patches<span class="pull-right"><a class="anchor hidden-xs" href="#Submitting-patches-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Submitting-patches-1" aria-hidden="true">TOC</a></span></h2>
  436. <p>First, read the <a href="#Coding-Rules">Coding Rules</a> above if you did not yet, in particular
  437. the rules regarding patch submission.
  438. </p>
  439. <p>When you submit your patch, please use <code>git format-patch</code> or
  440. <code>git send-email</code>. We cannot read other diffs :-).
  441. </p>
  442. <p>Also please do not submit a patch which contains several unrelated changes.
  443. Split it into separate, self-contained pieces. This does not mean splitting
  444. file by file. Instead, make the patch as small as possible while still
  445. keeping it as a logical unit that contains an individual change, even
  446. if it spans multiple files. This makes reviewing your patches much easier
  447. for us and greatly increases your chances of getting your patch applied.
  448. </p>
  449. <p>Use the patcheck tool of FFmpeg to check your patch.
  450. The tool is located in the tools directory.
  451. </p>
  452. <p>Run the <a href="#Regression-tests">Regression tests</a> before submitting a patch in order to verify
  453. it does not cause unexpected problems.
  454. </p>
  455. <p>It also helps quite a bit if you tell us what the patch does (for example
  456. &rsquo;replaces lrint by lrintf&rsquo;), and why (for example &rsquo;*BSD isn&rsquo;t C99 compliant
  457. and has no lrint()&rsquo;)
  458. </p>
  459. <p>Also please if you send several patches, send each patch as a separate mail,
  460. do not attach several unrelated patches to the same mail.
  461. </p>
  462. <p>Patches should be posted to the
  463. <a href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a>
  464. mailing list. Use <code>git send-email</code> when possible since it will properly
  465. send patches without requiring extra care. If you cannot, then send patches
  466. as base64-encoded attachments, so your patch is not trashed during
  467. transmission. Also ensure the correct mime type is used
  468. (text/x-diff or text/x-patch or at least text/plain) and that only one
  469. patch is inline or attached per mail.
  470. You can check <a href="https://patchwork.ffmpeg.org">https://patchwork.ffmpeg.org</a>, if your patch does not show up, its mime type
  471. likely was wrong.
  472. </p>
  473. <a name="Sending-patches-from-email-clients"></a>
  474. <p>Using <code>git send-email</code> might not be desirable for everyone. The
  475. following trick allows to send patches via email clients in a safe
  476. way. It has been tested with Outlook and Thunderbird (with X-Unsent
  477. extension) and might work with other applications.
  478. </p>
  479. <p>Create your patch like this:
  480. </p>
  481. <pre class="verbatim">git format-patch -s -o &quot;outputfolder&quot; --add-header &quot;X-Unsent: 1&quot; --suffix .eml --to ffmpeg-devel@ffmpeg.org -1 1a2b3c4d
  482. </pre>
  483. <p>Now you&rsquo;ll just need to open the eml file with the email application
  484. and execute &rsquo;Send&rsquo;.
  485. </p>
  486. <a name="Reviews"></a>
  487. <p>Your patch will be reviewed on the mailing list. You will likely be asked
  488. to make some changes and are expected to send in an improved version that
  489. incorporates the requests from the review. This process may go through
  490. several iterations. Once your patch is deemed good enough, some developer
  491. will pick it up and commit it to the official FFmpeg tree.
  492. </p>
  493. <p>Give us a few days to react. But if some time passes without reaction,
  494. send a reminder by email. Your patch should eventually be dealt with.
  495. </p>
  496. <a name="New-codecs-or-formats-checklist"></a>
  497. <h2 class="chapter">5 New codecs or formats checklist<span class="pull-right"><a class="anchor hidden-xs" href="#New-codecs-or-formats-checklist" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-New-codecs-or-formats-checklist" aria-hidden="true">TOC</a></span></h2>
  498. <ol>
  499. <li> Did you use av_cold for codec initialization and close functions?
  500. </li><li> Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
  501. AVInputFormat/AVOutputFormat struct?
  502. </li><li> Did you bump the minor version number (and reset the micro version
  503. number) in <samp>libavcodec/version.h</samp> or <samp>libavformat/version.h</samp>?
  504. </li><li> Did you register it in <samp>allcodecs.c</samp> or <samp>allformats.c</samp>?
  505. </li><li> Did you add the AVCodecID to <samp>avcodec.h</samp>?
  506. When adding new codec IDs, also add an entry to the codec descriptor
  507. list in <samp>libavcodec/codec_desc.c</samp>.
  508. </li><li> If it has a FourCC, did you add it to <samp>libavformat/riff.c</samp>,
  509. even if it is only a decoder?
  510. </li><li> Did you add a rule to compile the appropriate files in the Makefile?
  511. Remember to do this even if you&rsquo;re just adding a format to a file that is
  512. already being compiled by some other rule, like a raw demuxer.
  513. </li><li> Did you add an entry to the table of supported formats or codecs in
  514. <samp>doc/general.texi</samp>?
  515. </li><li> Did you add an entry in the Changelog?
  516. </li><li> If it depends on a parser or a library, did you add that dependency in
  517. configure?
  518. </li><li> Did you <code>git add</code> the appropriate files before committing?
  519. </li><li> Did you make sure it compiles standalone, i.e. with
  520. <code>configure --disable-everything --enable-decoder=foo</code>
  521. (or <code>--enable-demuxer</code> or whatever your component is)?
  522. </li></ol>
  523. <a name="Patch-submission-checklist"></a>
  524. <h2 class="chapter">6 Patch submission checklist<span class="pull-right"><a class="anchor hidden-xs" href="#Patch-submission-checklist" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Patch-submission-checklist" aria-hidden="true">TOC</a></span></h2>
  525. <ol>
  526. <li> Does <code>make fate</code> pass with the patch applied?
  527. </li><li> Was the patch generated with git format-patch or send-email?
  528. </li><li> Did you sign-off your patch? (<code>git commit -s</code>)
  529. See <a href="https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst">Sign your work</a> for the meaning
  530. of <em>sign-off</em>.
  531. </li><li> Did you provide a clear git commit log message?
  532. </li><li> Is the patch against latest FFmpeg git master branch?
  533. </li><li> Are you subscribed to ffmpeg-devel?
  534. (the list is subscribers only due to spam)
  535. </li><li> Have you checked that the changes are minimal, so that the same cannot be
  536. achieved with a smaller patch and/or simpler final code?
  537. </li><li> If the change is to speed critical code, did you benchmark it?
  538. </li><li> If you did any benchmarks, did you provide them in the mail?
  539. </li><li> Have you checked that the patch does not introduce buffer overflows or
  540. other security issues?
  541. </li><li> Did you test your decoder or demuxer against damaged data? If no, see
  542. tools/trasher, the noise bitstream filter, and
  543. <a href="http://caca.zoy.org/wiki/zzuf">zzuf</a>. Your decoder or demuxer
  544. should not crash, end in a (near) infinite loop, or allocate ridiculous
  545. amounts of memory when fed damaged data.
  546. </li><li> Did you test your decoder or demuxer against sample files?
  547. Samples may be obtained at <a href="https://samples.ffmpeg.org">https://samples.ffmpeg.org</a>.
  548. </li><li> Does the patch not mix functional and cosmetic changes?
  549. </li><li> Did you add tabs or trailing whitespace to the code? Both are forbidden.
  550. </li><li> Is the patch attached to the email you send?
  551. </li><li> Is the mime type of the patch correct? It should be text/x-diff or
  552. text/x-patch or at least text/plain and not application/octet-stream.
  553. </li><li> If the patch fixes a bug, did you provide a verbose analysis of the bug?
  554. </li><li> If the patch fixes a bug, did you provide enough information, including
  555. a sample, so the bug can be reproduced and the fix can be verified?
  556. Note please do not attach samples &gt;100k to mails but rather provide a
  557. URL, you can upload to <a href="https://streams.videolan.org/upload/">https://streams.videolan.org/upload/</a>.
  558. </li><li> Did you provide a verbose summary about what the patch does change?
  559. </li><li> Did you provide a verbose explanation why it changes things like it does?
  560. </li><li> Did you provide a verbose summary of the user visible advantages and
  561. disadvantages if the patch is applied?
  562. </li><li> Did you provide an example so we can verify the new feature added by the
  563. patch easily?
  564. </li><li> If you added a new file, did you insert a license header? It should be
  565. taken from FFmpeg, not randomly copied and pasted from somewhere else.
  566. </li><li> You should maintain alphabetical order in alphabetically ordered lists as
  567. long as doing so does not break API/ABI compatibility.
  568. </li><li> Lines with similar content should be aligned vertically when doing so
  569. improves readability.
  570. </li><li> Consider adding a regression test for your code.
  571. </li><li> If you added YASM code please check that things still work with &ndash;disable-yasm.
  572. </li><li> Make sure you check the return values of function and return appropriate
  573. error codes. Especially memory allocation functions like <code>av_malloc()</code>
  574. are notoriously left unchecked, which is a serious problem.
  575. </li><li> Test your code with valgrind and or Address Sanitizer to ensure it&rsquo;s free
  576. of leaks, out of array accesses, etc.
  577. </li></ol>
  578. <a name="Patch-review-process"></a>
  579. <h2 class="chapter">7 Patch review process<span class="pull-right"><a class="anchor hidden-xs" href="#Patch-review-process" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Patch-review-process" aria-hidden="true">TOC</a></span></h2>
  580. <p>All patches posted to ffmpeg-devel will be reviewed, unless they contain a
  581. clear note that the patch is not for the git master branch.
  582. Reviews and comments will be posted as replies to the patch on the
  583. mailing list. The patch submitter then has to take care of every comment,
  584. that can be by resubmitting a changed patch or by discussion. Resubmitted
  585. patches will themselves be reviewed like any other patch. If at some point
  586. a patch passes review with no comments then it is approved, that can for
  587. simple and small patches happen immediately while large patches will generally
  588. have to be changed and reviewed many times before they are approved.
  589. After a patch is approved it will be committed to the repository.
  590. </p>
  591. <p>We will review all submitted patches, but sometimes we are quite busy so
  592. especially for large patches this can take several weeks.
  593. </p>
  594. <p>If you feel that the review process is too slow and you are willing to try to
  595. take over maintainership of the area of code you change then just clone
  596. git master and maintain the area of code there. We will merge each area from
  597. where its best maintained.
  598. </p>
  599. <p>When resubmitting patches, please do not make any significant changes
  600. not related to the comments received during review. Such patches will
  601. be rejected. Instead, submit significant changes or new features as
  602. separate patches.
  603. </p>
  604. <p>Everyone is welcome to review patches. Also if you are waiting for your patch
  605. to be reviewed, please consider helping to review other patches, that is a great
  606. way to get everyone&rsquo;s patches reviewed sooner.
  607. </p>
  608. <span id="Regression-tests"></span><a name="Regression-tests-1"></a>
  609. <h2 class="chapter">8 Regression tests<span class="pull-right"><a class="anchor hidden-xs" href="#Regression-tests-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Regression-tests-1" aria-hidden="true">TOC</a></span></h2>
  610. <p>Before submitting a patch (or committing to the repository), you should at least
  611. test that you did not break anything.
  612. </p>
  613. <p>Running &rsquo;make fate&rsquo; accomplishes this, please see <a href="fate.html">fate.html</a> for details.
  614. </p>
  615. <p>[Of course, some patches may change the results of the regression tests. In
  616. this case, the reference results of the regression tests shall be modified
  617. accordingly].
  618. </p>
  619. <a name="Adding-files-to-the-fate_002dsuite-dataset"></a>
  620. <h3 class="section">8.1 Adding files to the fate-suite dataset<span class="pull-right"><a class="anchor hidden-xs" href="#Adding-files-to-the-fate_002dsuite-dataset" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Adding-files-to-the-fate_002dsuite-dataset" aria-hidden="true">TOC</a></span></h3>
  621. <p>When there is no muxer or encoder available to generate test media for a
  622. specific test then the media has to be included in the fate-suite.
  623. First please make sure that the sample file is as small as possible to test the
  624. respective decoder or demuxer sufficiently. Large files increase network
  625. bandwidth and disk space requirements.
  626. Once you have a working fate test and fate sample, provide in the commit
  627. message or introductory message for the patch series that you post to
  628. the ffmpeg-devel mailing list, a direct link to download the sample media.
  629. </p>
  630. <a name="Visualizing-Test-Coverage"></a>
  631. <h3 class="section">8.2 Visualizing Test Coverage<span class="pull-right"><a class="anchor hidden-xs" href="#Visualizing-Test-Coverage" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Visualizing-Test-Coverage" aria-hidden="true">TOC</a></span></h3>
  632. <p>The FFmpeg build system allows visualizing the test coverage in an easy
  633. manner with the coverage tools <code>gcov</code>/<code>lcov</code>. This involves
  634. the following steps:
  635. </p>
  636. <ol>
  637. <li> Configure to compile with instrumentation enabled:
  638. <code>configure --toolchain=gcov</code>.
  639. </li><li> Run your test case, either manually or via FATE. This can be either
  640. the full FATE regression suite, or any arbitrary invocation of any
  641. front-end tool provided by FFmpeg, in any combination.
  642. </li><li> Run <code>make lcov</code> to generate coverage data in HTML format.
  643. </li><li> View <code>lcov/index.html</code> in your preferred HTML viewer.
  644. </li></ol>
  645. <p>You can use the command <code>make lcov-reset</code> to reset the coverage
  646. measurements. You will need to rerun <code>make lcov</code> after running a
  647. new test.
  648. </p>
  649. <a name="Using-Valgrind"></a>
  650. <h3 class="section">8.3 Using Valgrind<span class="pull-right"><a class="anchor hidden-xs" href="#Using-Valgrind" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Using-Valgrind" aria-hidden="true">TOC</a></span></h3>
  651. <p>The configure script provides a shortcut for using valgrind to spot bugs
  652. related to memory handling. Just add the option
  653. <code>--toolchain=valgrind-memcheck</code> or <code>--toolchain=valgrind-massif</code>
  654. to your configure line, and reasonable defaults will be set for running
  655. FATE under the supervision of either the <strong>memcheck</strong> or the
  656. <strong>massif</strong> tool of the valgrind suite.
  657. </p>
  658. <p>In case you need finer control over how valgrind is invoked, use the
  659. <code>--target-exec='valgrind &lt;your_custom_valgrind_options&gt;</code> option in
  660. your configure line instead.
  661. </p>
  662. <span id="Release-process"></span><a name="Release-process-1"></a>
  663. <h2 class="chapter">9 Release process<span class="pull-right"><a class="anchor hidden-xs" href="#Release-process-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Release-process-1" aria-hidden="true">TOC</a></span></h2>
  664. <p>FFmpeg maintains a set of <strong>release branches</strong>, which are the
  665. recommended deliverable for system integrators and distributors (such as
  666. Linux distributions, etc.). At regular times, a <strong>release
  667. manager</strong> prepares, tests and publishes tarballs on the
  668. <a href="https://ffmpeg.org">https://ffmpeg.org</a> website.
  669. </p>
  670. <p>There are two kinds of releases:
  671. </p>
  672. <ol>
  673. <li> <strong>Major releases</strong> always include the latest and greatest
  674. features and functionality.
  675. </li><li> <strong>Point releases</strong> are cut from <strong>release</strong> branches,
  676. which are named <code>release/X</code>, with <code>X</code> being the release
  677. version number.
  678. </li></ol>
  679. <p>Note that we promise to our users that shared libraries from any FFmpeg
  680. release never break programs that have been <strong>compiled</strong> against
  681. previous versions of <strong>the same release series</strong> in any case!
  682. </p>
  683. <p>However, from time to time, we do make API changes that require adaptations
  684. in applications. Such changes are only allowed in (new) major releases and
  685. require further steps such as bumping library version numbers and/or
  686. adjustments to the symbol versioning file. Please discuss such changes
  687. on the <strong>ffmpeg-devel</strong> mailing list in time to allow forward planning.
  688. </p>
  689. <span id="Criteria-for-Point-Releases"></span><a name="Criteria-for-Point-Releases-1"></a>
  690. <h3 class="section">9.1 Criteria for Point Releases<span class="pull-right"><a class="anchor hidden-xs" href="#Criteria-for-Point-Releases-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Criteria-for-Point-Releases-1" aria-hidden="true">TOC</a></span></h3>
  691. <p>Changes that match the following criteria are valid candidates for
  692. inclusion into a point release:
  693. </p>
  694. <ol>
  695. <li> Fixes a security issue, preferably identified by a <strong>CVE
  696. number</strong> issued by <a href="http://cve.mitre.org/">http://cve.mitre.org/</a>.
  697. </li><li> Fixes a documented bug in <a href="https://trac.ffmpeg.org">https://trac.ffmpeg.org</a>.
  698. </li><li> Improves the included documentation.
  699. </li><li> Retains both source code and binary compatibility with previous
  700. point releases of the same release branch.
  701. </li></ol>
  702. <p>The order for checking the rules is (1 OR 2 OR 3) AND 4.
  703. </p>
  704. <a name="Release-Checklist"></a>
  705. <h3 class="section">9.2 Release Checklist<span class="pull-right"><a class="anchor hidden-xs" href="#Release-Checklist" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Release-Checklist" aria-hidden="true">TOC</a></span></h3>
  706. <p>The release process involves the following steps:
  707. </p>
  708. <ol>
  709. <li> Ensure that the <samp>RELEASE</samp> file contains the version number for
  710. the upcoming release.
  711. </li><li> Add the release at <a href="https://trac.ffmpeg.org/admin/ticket/versions">https://trac.ffmpeg.org/admin/ticket/versions</a>.
  712. </li><li> Announce the intent to do a release to the mailing list.
  713. </li><li> Make sure all relevant security fixes have been backported. See
  714. <a href="https://ffmpeg.org/security.html">https://ffmpeg.org/security.html</a>.
  715. </li><li> Ensure that the FATE regression suite still passes in the release
  716. branch on at least <strong>i386</strong> and <strong>amd64</strong>
  717. (cf. <a href="#Regression-tests">Regression tests</a>).
  718. </li><li> Prepare the release tarballs in <code>bz2</code> and <code>gz</code> formats, and
  719. supplementing files that contain <code>gpg</code> signatures
  720. </li><li> Publish the tarballs at <a href="https://ffmpeg.org/releases">https://ffmpeg.org/releases</a>. Create and
  721. push an annotated tag in the form <code>nX</code>, with <code>X</code>
  722. containing the version number.
  723. </li><li> Propose and send a patch to the <strong>ffmpeg-devel</strong> mailing list
  724. with a news entry for the website.
  725. </li><li> Publish the news entry.
  726. </li><li> Send an announcement to the mailing list.
  727. </li></ol>
  728. <p style="font-size: small;">
  729. This document was generated using <a href="https://www.gnu.org/software/texinfo/"><em>makeinfo</em></a>.
  730. </p>
  731. </div>
  732. </body>
  733. </html>