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- [![build status](https://app.travis-ci.com/dankogai/js-base64.svg)](https://app.travis-ci.com/github/dankogai/js-base64)
-
- # base64.js
-
- Yet another [Base64] transcoder.
-
- [Base64]: http://en.wikipedia.org/wiki/Base64
-
- ## Install
-
- ```shell
- $ npm install --save js-base64
- ```
-
- ## Usage
-
- ### In Browser
-
- Locally…
-
- ```html
- <script src="base64.js"></script>
- ```
-
- … or Directly from CDN. In which case you don't even need to install.
-
- ```html
- <script src="https://cdn.jsdelivr.net/npm/js-base64@3.7.2/base64.min.js"></script>
- ```
-
- This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`.
-
- ### As an ES6 Module
-
- locally…
-
- ```javascript
- import { Base64 } from 'js-base64';
- ```
-
- ```javascript
- // or if you prefer no Base64 namespace
- import { encode, decode } from 'js-base64';
- ```
-
- or even remotely.
-
- ```html
- <script type="module">
- // note jsdelivr.net does not automatically minify .mjs
- import { Base64 } from 'https://cdn.jsdelivr.net/npm/js-base64@3.7.2/base64.mjs';
- </script>
- ```
-
- ```html
- <script type="module">
- // or if you prefer no Base64 namespace
- import { encode, decode } from 'https://cdn.jsdelivr.net/npm/js-base64@3.7.2/base64.mjs';
- </script>
- ```
-
- ### node.js (commonjs)
-
- ```javascript
- const {Base64} = require('js-base64');
- ```
-
- Unlike the case above, the global context is no longer modified.
-
- You can also use [esm] to `import` instead of `require`.
-
- [esm]: https://github.com/standard-things/esm
-
- ```javascript
- require=require('esm')(module);
- import {Base64} from 'js-base64';
- ```
-
- ## SYNOPSIS
-
- ```javascript
- let latin = 'dankogai';
- let utf8 = '小飼弾'
- let u8s = new Uint8Array([100,97,110,107,111,103,97,105]);
- Base64.encode(latin); // ZGFua29nYWk=
- Base64.encode(latin, true)); // ZGFua29nYWk skips padding
- Base64.encodeURI(latin)); // ZGFua29nYWk
- Base64.btoa(latin); // ZGFua29nYWk=
- Base64.btoa(utf8); // raises exception
- Base64.fromUint8Array(u8s); // ZGFua29nYWk=
- Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe
- Base64.encode(utf8); // 5bCP6aO85by+
- Base64.encode(utf8, true) // 5bCP6aO85by-
- Base64.encodeURI(utf8); // 5bCP6aO85by-
- ```
-
- ```javascript
- Base64.decode( 'ZGFua29nYWk=');// dankogai
- Base64.decode( 'ZGFua29nYWk'); // dankogai
- Base64.atob( 'ZGFua29nYWk=');// dankogai
- Base64.atob( '5bCP6aO85by+');// 'å°é£¼å¼¾' which is nonsense
- Base64.toUint8Array('ZGFua29nYWk=');// u8s above
- Base64.decode( '5bCP6aO85by+');// 小飼弾
- // note .decodeURI() is unnecessary since it accepts both flavors
- Base64.decode( '5bCP6aO85by-');// 小飼弾
- ```
-
- ```javascript
- Base64.isValid(0); // false: 0 is not string
- Base64.isValid(''); // true: a valid Base64-encoded empty byte
- Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd'
- Base64.isValid('Z A='); // true: whitespaces are okay
- Base64.isValid('ZA'); // true: padding ='s can be omitted
- Base64.isValid('++'); // true: can be non URL-safe
- Base64.isValid('--'); // true: or URL-safe
- Base64.isValid('+-'); // false: can't mix both
- ```
-
- ### Built-in Extensions
-
- By default `Base64` leaves built-in prototypes untouched. But you can extend them as below.
-
- ```javascript
- // you have to explicitly extend String.prototype
- Base64.extendString();
- // once extended, you can do the following
- 'dankogai'.toBase64(); // ZGFua29nYWk=
- '小飼弾'.toBase64(); // 5bCP6aO85by+
- '小飼弾'.toBase64(true); // 5bCP6aO85by-
- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true)
- '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI()
- 'ZGFua29nYWk='.fromBase64(); // dankogai
- '5bCP6aO85by+'.fromBase64(); // 小飼弾
- '5bCP6aO85by-'.fromBase64(); // 小飼弾
- '5bCP6aO85by-'.toUint8Array();// u8s above
- ```
-
- ```javascript
- // you have to explicitly extend Uint8Array.prototype
- Base64.extendUint8Array();
- // once extended, you can do the following
- u8s.toBase64(); // 'ZGFua29nYWk='
- u8s.toBase64URI(); // 'ZGFua29nYWk'
- u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI()
- ```
-
- ```javascript
- // extend all at once
- Base64.extendBuiltins()
- ```
-
- ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`)
-
- Suppose you have:
-
- ```
- var pngBase64 =
- "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII=";
- ```
-
- Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`. Use `Base64.atob(pngBase64)` instead. `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js). The same rule applies to the opposite direction.
-
- Or even better, `Base64.toUint8Array(pngBase64)`.
-
- ### If you really, really need an ES5 version
-
- You can transpiles to an ES5 that runs on IEs before 11. Do the following in your shell.
-
- ```shell
- $ make base64.es5.js
- ```
-
- ## Brief History
-
- * Since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`.
- * Since version 3.7 `base64.js` is ES5-compatible again (hence IE11-compabile).
- * Since 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see above)
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